Fresh
Inis - 3rd Edition
| Introduction: Claim the crown through merit and wisdom in this Celtic island struggle. At the head of your ship, you eagerly search for any sign of land. As you peer thorough the dissipating mist, it finally gives way to the silhouette of cliffs - you have arrived at your new home. Now your clans can partake in a new era of prosperity. Rival chieftains also set sail for this same land, and soon the time will come to hold the Great Council and elect the High King of Inis. Will you be the one who ascends to the throne? In Inis, you play the role of a Celtic chieftain who has just arrived in a new land. You must construct sanctuaries for spiritual enlightenment, erect citadels to protect peaceful clans, and indulge your wanderlust by exploring the surrounding territories. As clans migrate throughout the land and come to coexist, their differences can lead to clashes, which are often resolved peacefully - but not always. Demonstrate your leadership by rallying clans loyal to your cause, and then the Great Council will have no choice but to bestow the crown on you. The greatest chapter of Celtic lore has yet to be written. It is time for you to take your rightful place as the next ruler and define a new generation of Celtic legends. Immerse Yourself in Celtic Legends. |
| Features: Rediscover INIS, the legendary game of mythic Celtic conquest and diplomacy, now in its stunning third edition. Designed by Christian Martinez and celebrated with numerous awards, this new version features all-new, breathtaking artwork by James Fitzpatrick. Inis is a game deeply rooted in Celtic history and lore in which players win by being elected King of the Island (Inis). Players can try to achieve one of three different victory conditions: Leadership: Be the leader — i.e., have more clan figures than any other player — of territories containing at least six opponents' clans. Land: Have your clans present in at least six different territories. Religion: Have your clans present in territories that collectively contain at least six sanctuaries. At the start of each round, players draft a hand of four action cards during the Assembly. Action cards not played at the end of one season are not held for the next. Players also have access to leader cards for the territories that allow it and where they were elected leader during the assembly. Each Assembly reallocates those cards. Finally, they collect "epic tales" cards that depict the deeds of the ancient Irish gods and heroes, like Cuchulainn, the Dagda, Lugh and many others. These will be kept and used to inspire the clans and achieve extraordinary feats under the right circumstances. The cards provide a variety of actions: adding clans, moving clans, building/exploring, and special actions. Over the course of the game, players also earn deeds, that reduce by one the total for any Victory condition. Careful drafting, hand management, bluffing (especially once players understand the importance of passing their turn), good timing, and a precise understanding of the balance of power are the keys to victory. After a discovery game you'll be ready for a full and epic game, where an undisputed player will be king by the Assembly for his merit and wisdom. While Inis has "dudes" that are "on a map", it's a beginner's mistake to play this as a battle game because eliminating other clans reduces your chances of scoring a Leadership victory condition. Peace among different clans, with or without a clear territory leader, is the usual outcome of a clan's movement. Battles will occur, of course, as the Celtic clans can be unruly and a good player will listen to his clan's people (i.e., his hand of cards). That battle aspect is reflected in the clan's miniatures representing warriors. Woodsmen, shepherds and traders complete the set of twelve minis for each player; these occupations have no impact on the game, but give it flavor. Inis - 3rd Edition Includes: 16 Territory Tiles 18 Buildings 74 Cards 17 Markers 48 Clan Figures |
| Specifications: Publisher: Kolossal Games Release Date: 2016 Genre: Board Game Ages: 14+ Play Time: 60 minutes Players: 2-4 |
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