Fresh
One Night Ultimate Werewolf: Daybreak
| Introduction: No moderator, no elimination, and nowhere to hide. One Night Ultimate Daybreak is a fast 10 minute game for 3-7 players in which everyone gets a hidden role, each with a special ability. (No plain "villagers" here!) In the course of a single evening players will use their special abilities to learn about or cause trouble in the communal village. With the dawning of morning, your village will decide who among them is a werewolf...because all it takes is finding one werewolf to win! Can be combined with other games in the One Night Series for epic battles! |
| Features: STANDALONE OR COMBINED PLAY: Take on new hidden roles in a single intense night of deduction. Play One Night Ultimate Daybreak on its own or mix roles with One Night Ultimate Werewolf to create custom setups that match your group. APP GUIDED NIGHT PHASE: The free companion app walks players through the night actions so no moderator is needed. Focus on reading the table, bluffing and discussing while the app keeps the game moving in quick ten minute rounds. ELEVEN NEW ROLES AND ARTIFACTS: Alpha Wolf, Witch, Revealer and more asymmetric roles add fresh interactions and layers of information. Artifact and shield tokens give players additional ways to protect, swap or manipulate roles. NO PLAYER ELIMINATION: Everyone acts, debates and votes in every game which keeps all players involved from start to finish. Designed for 3 to 7 players, making it suitable for family game night or hobby group sessions. Meet the Good Guys: Witch: The Witch may peek at one of the center cards, and then transform any other player into whatever she sees, by swapping that card with theirs. She can even swap her own Witch card if she thinks that will help her. Bodyguard: The Bodyguard saves one player. At the end of the game, when everyone points at the player they think is a werewolf, the Bodyguard points too. ..but whoever he points is saved, regardless of what role it is. Curator: Each game, the Curator gives a mystical artifact to a player. That artifact may cause the player to switch teams, or it may prevent them from talking, or even cause them to turn away from the table for the rest of the game. Meet the Bad Guys: Alpha Wolf: The Alpha Wolf has the ability to turn any other player into a werewolf. ..without them knowing about it! It's possible to end up with more werewolves than villager in some games, but all the werewolves have to trust each other to win. .. Dream Wolf: The Dream Wolf is wayyyyy too tired to be involved in all this werewolf business, so he doesn't wake up and learn who the other werewolves are. They know who he is though, and are working to keep both themselves and their sleepy friend safe. Mystic Wolf: The Mystic Wolf may look at any other player's card to learn what role they have. She can use this information to convince the player he isn't a werewolf, or possibly to trap that player and make everyone else at the table believe he 'is' a werewolf! |
| Specifications: Publisher: Bezier Games Release Date: 2015 Genre: Card Game Ages: 15+ Play Time: 10 minutes Players: 3-7 |
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